Hi Everyone,
Preview weekend and Open beta have given us excellent feedback on our RvR systems. Due to the large number of players participating we are able to see how our RvR loot systems perform under a high population load and as a result we have re-analyzed some of our drop rates, particularly those for keep and fortress sieges.
Continue on for a list of changes we will be implementing soon.Improvements to Battlefield Objectives
- Battlefield Sergeants
will be itemized with the same loot table we use for other “Rare” spawn
champions in PvE. This is to reflect the fact that BO’s do not turn over super
frequently and have a 15 minute lockout after they are taken. While they won’t
drop awesome loot every time they will drop much better loot more
frequently!
Improvements
to Keep Siege
- We have increased the
number of “loot bags” that drop from a successful keep capture from 4 to
12.
- We have increased the
number of GOLD loot bags that
could drop from a successful keep capture to 2 bags. Players should see more
high end loot entering through keeps as a result
Improvements
to Fortress Siege
- We have increased the
number of “loot bags” that drop from a successful keep capture from 8 to
18.
- We have increased the number of GOLD loot bags that could drop from a successful keep capture to 4 bags. Players should see more high end loot entering through keeps as a result














